Hypothesis before asset.
We write the belief we're testing first, then design the assets. A test without a written hypothesis is a mood board.
APP GROWTH · APP STORE OPTIMISATION
We plan and test icons, screenshots, preview videos and custom store pages around the needs of each audience.
THE APPROACH
We write the belief we're testing first, then design the assets. A test without a written hypothesis is a mood board.
80% of installs decide in the first 6 seconds. The icon, first screenshot and first line of copy get the most work; the rest supports them.
We call losing tests early to free budget. A test left to drift costs more than a firm no.
Map the funnel. We map the funnel by source, the first view and the biggest drop-off, to see where conversion actually breaks.
Run the tests. We run three to five tests per store, one after another, so creative results are never confused with metadata results.
Call the wins. Winners go permanent. Losers are documented with the belief they disproved. Inconclusive tests get rebuilt or dropped.
Carry winners across. A creative that won on iOS US gets ported into the Android and cross-market briefs with the exact hypothesis attached.
QUESTIONS
Both. The Creative essentials add-on covers production; creative direction and writing the hypotheses are always included in the tier.
iOS PPO tests reach a result faster than Play Experiments. Most take 10–21 days to call at 95% confidence, depending on install volume.
We combine tests, use paid traffic to raise volume during the test window, or run tests one after another instead of splitting traffic. "We can't test that" is never the answer.
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