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essentials · creative

Creative Pack.

Screenshots, icons, videos, CPPs - priced at senior-designer cost, not agency markup.

Every asset is A/B tested against your existing listing before it ships. If the challenger doesn't beat control on a real metric, we don't publish it.

• App Store + Google Play• Client-owned accounts• Measured releases
Screenshot A/B read
SAMPLE
FrameControlChallengerLift (CVR)
F1 · HookFeature-led headlineOutcome-led headline+11.4%
F2 · Social proofRating badge onlyRating + review pull-quote+6.2%
F3 · CategoryGeneric UI mockNamed intent screen+3.8%
F4 · DepthStatic screenMotion snippet-1.1%
F5 · TrustAwards rowPress logos row+2.6%
Challenger ships only when lift is significant on install-per-impression.
A/B first
Challenger vs control on every ship
1 locale
Baseline; more via localisation pack
5–14d
Turnaround by asset type
0% markup
Senior designer cost, not agency
operating principles

Three rules we don't bend.

These are the constraints that keep this practice honest. If we can't hold them, we don't take the work.

01
The store is a conversion surface, not a portfolio.

Every screenshot is a hypothesis about who taps install and why. We frame each set as a test, not a look-and-feel refresh.

02
Publish only on lift.

Challenger creative must beat control on install-per-impression or CVR at significance. Everything else stays in the vault, not the listing.

03
CPPs map to campaigns 1-to-1.

No orphan Custom Product Pages. Each CPP is scoped against a paid channel or intent cluster before design starts.

how it runs

From brief to shipped.

The same four-phase cadence every time - briefed, drafted, senior-reviewed, shipped with a read plan.

Phase 01
Brief + control read

We baseline your live listing's CVR, tap-through, and drop-off, and name the three competitors we'll frame against.

Phase 02
Direction + three routes

Senior designer produces three creative directions; you pick one to refine. No committee, no infinite revisions.

Phase 03
Test plan + ship

Assets go live in Apple Product Page Optimiser or Play Store Listing Experiments with a pre-declared success threshold.

Phase 04
Read + roll

We read at significance, keep the winner in the listing, and archive the loser with reasoning for the next cycle.

what you get

Deliverables.

  • Screenshot set - up to 8 frames, Apple + Google, one locale
  • Icon system - 3 directions → 1 refined + A/B roadmap
  • App preview video - 15–30s, captions + no-audio variant
  • Custom Product Page (Apple) - full CPP spec: poster, video, screenshots, promo text
  • Feature graphic (Google Play) + variants for Store Listing Experiments
  • Localisation pack - per-locale culturally adapted assets
where we won't go

Guardrails.

No product UI/UX design: that lives with Designs.art, the Creative Pod.
No stock-first design. Every frame is bespoke or archived.
No creative-for-paid markup - same production cost as organic.
Fixed quoteCurrency-adaptiveScope-boundary honest
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add-on · creative

Creative Pack.

Screenshots, icons, videos, CPPs - priced at senior-designer cost, not agency markup.

Every asset is A/B tested against your existing listing before it ships. If the challenger doesn't beat control on a real metric, we don't publish it.

menu

Menu.

Screenshot set
Up to 8 frames · Apple + Google · one locale · A/B-tested against control.
from $419
Icon design
3 directions → 1 refined → A/B test roadmap included.
from $239
App preview video
15–30 seconds · both stores · captions + no-audio version standard.
from $899
Custom Product Page (Apple)
Full CPP: screenshots, poster frame, preview video, promo text. Per page.
from $1,799
Localisation pack
Screenshots + description translated + culturally adapted per locale.
from $299/locale
Feature graphic (Google Play)
Store hero + variants for A/B via Store Listing Experiments.
from $149
Category-radar refresh
Full listing look-and-feel refresh against 3 named competitors.
from $1,199

Prices adapt to your active currency (switch in the top-right). The USD figure is the anchor; other currencies use fixed display rates rounded to whole amounts - no markup, and no spot-FX promise.

the fine print

Minimums, floors, and spec details.

Custom Product Page spec blockup to 3 poster frames · 3 preview videos · 10 screenshot variants per CPP · tied to one intent cluster or paid channel

Scope note - for UI/UX design beyond the store listing, we hand off to Designs.art, the Creative Pod.

how this runs

How we deliver.

  • →Every screenshot / icon / video ships with a challenger-vs-control test plan.
  • →We publish only when the challenger beats control on install-per-impression or conversion.
  • →CPP matrix is mapped 1-to-1 to your paid campaigns - no orphan pages, no wasted creative.
Pairs with a subscription

Creative Pack pairs with any subscription - direction is included in the retainer, production is priced here.

questions worth asking

FAQ.

What tools do you use?+
Figma for design, Rive / After Effects for motion, TestFlight and store-native experiments for validation. We don't force a stack on you - assets are delivered production-ready in the format each store expects.
How many locales per screenshot set?+
One locale per set. Additional locales via the Localisation Pack - priced per-locale because that's the actual cost, not because it lets us charge more.
Do you handle product UI/UX design?+
No, that's Designs.art, the Creative Pod for UI/UX design. We stay in the app store surface: screenshots, icons, previews, CPPs, feature graphics.
What's the turnaround?+
Screenshot set: 5–8 business days from brief. Icon: 4–7 days. Video: 10–14 days. CPP: 7–10 days. All with one senior review round baked in.
next step

Send us the scope. We'll come back with a fixed quote in your currency.

Prices are the same for every visitor. Currency indicators reflect your region, not a discount. Media spend, where applicable, is billed by platforms directly to you - we never touch client cash.