Install (iROAS)
For recurring-revenue and in-app-purchase apps: bid to a return target on Day 7 or Day 30 events.
APP GROWTH · APP ADVERTISING
Universal App Campaigns rotate assets on our cadence, bid to your economic target, and map each ad group to a Play Store Listing Experiment so paid traffic never lands on stale creative.
CAMPAIGN TYPES
For recurring-revenue and in-app-purchase apps: bid to a return target on Day 7 or Day 30 events.
For utility and free apps, where install quality stands in for revenue. We tune the event schema around the actions that matter.
Optimises for what users do after installing: trial start, payment, purchase. We need a clean event schema before launch.
Collects pre-registrations before launch, tied to a launch-day metadata plan so it never runs on its own.
Event schema. We audit and rebuild your post-install event schema so Google's bidding has useful data from day one.
Asset build. 20+ assets per group: headlines, descriptions, portrait and landscape video, and HTML5 where relevant.
Learn phase. We set a fixed budget for the learning phase and make no optimisation changes during it. We watch; we don't steer.
Next wave. Winning assets move into Store Listing Experiments. Underperforming assets are retired after fourteen days.
QUESTIONS
Because tCPI optimises for the cheapest install and ignores what the user is worth. For any app monetising through recurring payments, IAP or ads, tCPI leaves 30–60% of value on the table within 90 days.
Yes: event schema, conversion linking and audience audits. Tracking set-up is part of our scope, so you don't have to sort it out before we start.
Included. Winning UAC creative gets promoted to a Listing Experiment; winning experiments push back into the default listing. Paid feeds organic.
The Apple Search Ads rule applies: paid without ASO burns cash. If you still want it, we scope it with a written economic forecast.
Share your goal, current setup and the work you need help with.